A Conceptual Framework for Arabic Language Courseware Using Persuasive Design

Aryati Bakri, Alaa H. AbuSafia

Abstract


The rapid technological development, the courseware technologies have gained an increasing use in the field of education. Interactive learning is a more hands-on, real-world process of relaying information to children. Interactive learning empowers children to explore and they are invited to participate in the conversation, through technology. This study attempts to use persuasive design to understand the human behavior change. The objective of this paper is describing the conceptual framework of interactive learning using persuasive design for young children learn Arabic language. This conceptual is designed as a first step to ensure attainment the objective of this courseware which is interactive and improve the children learning. The courseware will be focused on book 1 of the IQRA series.  This conceptual framework consists of four different concepts to support the learning process which are: (1) Flash card (2) Persuasive Design (3) Cognitive theory of multimedia learning and (4) Multimedia principles. This courseware provides an alternative way to persuade young children to learn Arabic characters one by one and then learn using the IQRA technique. Hopefully, with this interactive learning model will help the children to improve their ability to recite the Quran effectively and efficiently.


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